//
//  DefineGame.h
//  newFinding
//
//  Created by Shin Stupid on 7/26/12.
//  Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//
#define  TAG_MainMenuLayer 100
#define  TAG_GameLayer 101
#define  TAG_SinglePlayerChoiceLevelLayer 102
#define  TAG_TwoPlayerSettingLayer 103
#define  TAG_TwoPlayerLayer 104
#define SAFE_RELEASE(p)			{ if (p) { [(p) release]; (p) = nil;  } }
#define pSoundMusic ccp(200,200)

#define NUMBER_OF_PICTURE 15
#define iN_CHAPTER 6
#define iLIST_SCROLLING 5

#define TIMER_FOR_PLUS 100
#define TIMER_FOR_SUB -20

#define CHAPTER_SETTING_TWO @"CSetting"
#define STAGE_SETTING_TWO @"Stage"
#define ITEM_SETTING_TWO @"Item"

#define RectWidth 50
#define RectHeight 50

#define TESTINGMAP 1
#define TESTINGCHAPTER 1

#define FIRST_RUN  @"First_Run"
#define CELL_IMAGE    @"CellImage"

#define eViewTypeUnclock @"Unclock"
#define eViewTypeStart @"Start"

#define kGamePlayZParicle 10

#define TagPiece 200